No Time To Explain Remastered
Give it 3 hours
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (31%); after 3h it's 1 in 8 (13%).
- 100% of players who start reach the ending.
- Only 8% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 2,577 Steam reviews in every language. Median playtime in a sample of 286 reviews: 3.8h for positive, 2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (8.2% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- That was it. Finish the whole damn game. 100%
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (9)
story milestone ending side
- That was it. Finish the whole damn game. 100%
- Hatsamingo Collect half the hats. 76%
- HATERS GONNA HATE. Dance to the first boss and don't stop for nothing. 45%
- Greedrun Eat every fatcake in fatcake universe with a hamburger for a face. 29%
- Hatsamungojungo Collect all the hats. 28%
- Dinorun Beat the scrolling shooter segment without dying, as a dinosaur. 27%
- Speedrun Finish Shotgun universe in under 60 seconds. 24%
- Mmyes Indeedrun Beat Rejected Green Clone universe in under a minute wearing a monocle and top-hat. 23%
- Steedrun Play through Straightjacket Darkness universe without dying, with a horse head. 23%