ActionCasualIndieSimulation
Weapons Genius
The first hour is a test
Gets good by 1h almost every game dips in hours 2–3
Started playing 3% of owners
Steam reviews 46% positive of 1,228
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (61%); after 3h it's 1 in 2 (58%).
- The opening is criticised more than in 90% of games we track.
- Only 2% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 1,243 Steam reviews in every language. Median playtime in a sample of 271 reviews: 3.1h for positive, 1.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (2.5% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (9)
- Gun dealer I Buy 10 weapon parts 100%
- Gunsmith I Make 3 guns 68%
- 1000$ Save 1000 money 64%
- 2500$ Save 2500 money 52%
- 5000$ Save 5000 money 48%
- Gun dealer II Buy 30 weapon parts 48%
- Gun dealer III Buy 75 weapon parts 44%
- Gunsmith II Make 9 guns 44%
- Gunsmith III Make 27 guns 44%
Steam page Updated: 2026-10-20.