IndieRacingStrategyFree To Play
InCell VR
Hooks you right away
Gets good instantly from the first hour
Started playing 64% of owners
Steam reviews 69% positive of 289
What the data shows
- 63% of first-hour reviews are positive — about the same as players with 3+ hours (63%).
- Only 64% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 288 Steam reviews in every language. Median playtime in a sample of 286 reviews: 0.5h for positive, 0.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (64% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (7)
- That Wasn't So Bad Complete a track 100%
- Got The Vision Play InCell with VR device 95%
- Ready for Action Win the Tutorial 74%
- Cure Win Level 1 difficulty 27%
- Vaccine Win Level 2 difficulty 7.2%
- Panacea Win Level 3 difficulty 5.5%
- Absolute Victory Win Level 3 difficulty with 2+ stars rating 5.5%
Steam page Updated: 2026-10-21.