Supreme Commander 2
Give it 5 hours
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (48%); after 35h it's 1 in 20 (5%).
- Fully opens up by hour 35.
- The game has no story achievements, so drop-off points can't be measured.
- Only 52% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 13,053 Steam reviews in every language. Median playtime in a sample of 297 reviews: 46.7h for positive, 11.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (52.5% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (47)
story milestone ending side
- Cakewalk Win a skirmish match against any AI opponent 100%
- Communication Breakdown Complete the 'Prime Target' operation 98%
- Second Target Complete the 'Off Base' operation 87%
- Luddite Win a skirmish match without building any Experimentals 80%
- Good Game Win a skirmish match against all AI opponents 77%
- Deep Freeze Complete the 'Strike While Cold' operation 71%
- Fatboy Parade Complete the 'Titans of Industry' operation 66%
- Internet Commander Win an online match 65%
- Nuclear Strike Complete the 'Factions or Family Plan' operation 63%
- Rodgers is Relieved Complete the 'End of an Alliance' operation 62%
- Dating Play 10 skirmish matches with one faction 60%
- Start Here Complete both parts of the tutorial 59%
- Friends Win a co-op match vs AI 56%
- Barge Ahead Complete the 'Delta Force' operation 52%
- Replayer Improve your score on any operation 51%
- Sampling Win a skirmish match with each faction 50%
- Alarming Complete the 'Lethal Weapons' operation 49%
- Masster Extract 1,000,000 mass 47%
- Gorged Complete the 'Cliff Diving' operation 47%
- Sharp Shooter Destroy 10,000 units 46%
- Prison Break Complete the 'Back on the Chain Gang' operation 46%
- Reunited Complete the 'Prime Time' operation 46%
- Hole in the Ground Complete the 'Steamed' operation 44%
- Score Hoarder Get a complete campaign score over 150,000 40%
- Downloading Complete the 'Fact Finder' operation 38%
- Bugs in the System Complete the 'The Trouble With Technology' operation 37%
- Class Reunion Complete the 'Gatekeeper' operation 37%
- Animal Magnetism Complete the 'The Great Leap Forward' operation 37%
- Master Builder Build 10,000 units 36%
- Well Stocked Complete the 'Surface Tension' operation 35%
- Time Cruncher Play the game for over 24 hours in total 32%
- Committed Relationship Play 25 skirmish matches with one faction 32%
- Terra Firma Complete the 'The Final Countdown' operation 31%
- Easy Going Complete all three campaigns on 'Easy' difficulty 30%
- Rushin' Front Win a skirmish match in less than five minutes 28%
- To the Victor… Win 25 skirmish matches 23%
- Survivor Don't lose any units during the first attack in 'Prime Target' 22%
- A Winner is You Complete all three campaigns 'Normal' difficulty 21%
- Good Friends Win 10 co-op matches vs AI 17%
- Knows it All Complete all primary and secondary campaign objectives 7.2%
- Ranker Win a Ranked online match 5.5%
- Supremest Commander Complete all three campaigns on 'Hard' difficulty 4.0%
- Sightseer Win a skirmish match on every multiplayer map 3.2%
- Survivalist Survive multiple waves after the download completes in 'Fact Finder' 2.7%
- Bot Lord Complete 'Prime Time' with an army made up entirely of Assault Bots 2.3%
- Completist Complete all hidden campaign objectives 1.9%
- Supreme Online Commander Win 25 Ranked online matches 1.7%