ActionAdventureCasualIndieSimulationStrategy
Emily Wants To Play
Give it 1 hour
Gets good by 1h almost every game dips in hours 2–3
Started playing 26% of owners
Steam reviews 79% positive of 2,331
What the data shows
- In the first 2 hours 1 in 4 reviews are negative (25%); after 3h it's 1 in 6 (17%).
- Only 26% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 2,345 Steam reviews in every language. Median playtime in a sample of 295 reviews: 2.9h for positive, 0.9h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (25.5% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (11)
- No Peek-A-Boo For you Survive the midnight hour. 100%
- Such A Happy Girl You probably shouldn't have jumped down in the hole. 91%
- You were still like a statue. Live through 1am. 74%
- You are not it! Survive 2am without getting caught. 54%
- Creepy Invitation JOIN US! We are one we are one we are one. 53%
- Strange Parents He hid the entrance, so that no one would ever find it. 44%
- That Was Easy Figure out how to survive 4am. 29%
- We Never Let Them Leave Find the recording from the dolls. 18%
- MLG Pizza Delivery Persevere through 5am. 16%
- Warm Sunlight Escape Emily, her dolls and the house. 15%
- You got wrecked! You should have listened. :) 7.1%
Steam page Updated: 2026-10-19.