Carpe Diem
Hooks you right away
What the data shows
- 89% of first-hour reviews are positive — about the same as players with 3+ hours (89%).
- The opening is criticised less than in 89% of games we track.
- At least 100% of players who start reach the ending.
- Only 68% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 8,515 Steam reviews in every language. Median playtime in a sample of 300 reviews: 0.2h for positive, 0.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (68.2% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- What are you doing with your life? She's not real ≥100%
story milestone ending (most common ending) biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (2)
story milestone ending side
- What are you doing with your life? She's not real 100%
- We still don't know Thanks for playing the 2020 version! 35%