Abiotic Factor
Give it 4 hours
What the data shows
- In the first 2 hours 1 in 4 reviews are negative (25%); after 20h it's 1 in 35 (3%).
- Fully opens up by hour 7.
- The game has no story achievements, so drop-off points can't be measured.
- 97% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 60,189 Steam reviews in every language. Median playtime in a sample of 294 reviews: 71.9h for positive, 31.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (97.2% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (53)
story milestone ending side
- Crafty Creations You created your very first item, all by yourself, probably. 100%
- One Down, One Million To Go Kill a pest for the very first time. 98%
- Down Under You've taken your first steps into the GATE Cascade Research Facility. 83%
- Office: Managed You've scrambled through the Office Sector with barely a papercut. 67%
- It Only Gets Stranger From Here You've taken your first steps into the worlds beyond our own. 60%
- The Composers You've ventured to Flathill and it left you misty-eyed. 51%
- Green Thumb Cultivate any crop 51%
- Synced Up You've bored your way into Manufacturing West and engineered an escape. 50%
- Hackerman Hack a door or other security feature. 49%
- Kitted Out Equip an item into every available slot, at the same time. 45%
- All Aboard You've taken a journey aboard IS-0138. 43%
- Fashion Spec Equip a complete armor set with a unique buff. 41%
- Supremus Ordo Petrae Take down 50 combatants from The Order, by any means available. 38%
- Regaining Control You've broken free of containment failures and explored beyond the Cascade Laboratories. 37%
- No More Room In Helmholtz You've lingered through an apocalypse. 36%
- Accidents Happen You didn't make it to the toilet in time. 33%
- Survive the Night You faced the dark of Security Sector and came out the other side, different, but alive. 32%
- Catch a Fish You've successfully caught a fish, but it isn't quite what you expected! 31%
- Sleepwalking You've drifted through the Night Realm. 31%
- Dummy You've found a familiar friend in a familiar place. Nothing out of the Ordo here. 30%
- Nosy Neighbor You've unlocked an Ornate Crate. 30%
- A Lode Off My Mind You've met the excitable locals at the seaside hamlet of Canaan. 30%
- Field of Dreams You've leapt through the mushrooms of the Mycofields. 29%
- The Darkwater You've reactivated the Hydroplant and are battle-hardened as a result. 28%
- Engineering Success Collect the full Manufacturing uniform. 27%
- Blind Luck You've dismantled one of the Puppeteer's wayward creations. 26%
- Je Suis Perdu! You've had one heck of a ski holiday. 26%
- Dawn Til' Dusk One by one, you get the job done. 25%
- The Village You've stumbled across something alien, and something ancient. 24%
- Sjaund You've felled a giant, despite the cost. 22%
- The Big Apple You've seen how the other half lives. Turns out, not very well. 22%
- Music Box You've unlocked a Cacophonous Crate. 22%
- Dark Energy You descended into the depths of the Reactors. You feel renewed and full of energy... And something more. 21%
- Shadowgate You uncovered something dark in the forests of the north. 21%
- Coreverse You survived the Encroachment of Anteverse 299, and restored a bit of hope in a dimly lit cavern... There may yet be more to explore. 20%
- The Inquisition You've made your way through ancient halls and taken a piece of it with you. 19%
- Rumble on the Royal Range You've completed a chilling chapter of a long lost video game. 19%
- Flat as a Pancake You've wandered into a reflection of another reality. 18%
- The Gardens You went to, or from, the Botanical Wing, and you aren't really sure why, or when, it happened. 16%
- End of the Earth You've torched your way through the frigid Residential Sector and you find yourself far away from the GATE Cascade Research Facility. 16%
- Apocalypse Now You've survived the way you always have. You can't say you didn't make an impact. 16%
- Go With The Flow Collect the full Hydroplant uniform. 15%
- Ancient Treasure You've unlocked a Runic Crate 14%
- No Running You've sat in the Red Chair. 13%
- Friendly Presence You've re-contained IS-0091 - or a variant - for now. 13%
- Coffee in the Coffee Hole You fed coffee to an entity that probably doesn't need more coffee. 11%
- Lab Rat Never go full rat. 11%
- Security Breach You've unlocked a GATE Security Crate. 9.8%
- We Don't Talk About That Place You found yourself upon some distant shore... 9.8%
- Mycelium about the Consilium Enjoy the dreams of the Mycofields. 9.7%
- Electric Dreams You took Kylie Muir to the end, as promised. 6.6%
- Rare Catch You've fished up something rare! Lucky you. 6.4%
- Ragnarok You've bested 100 of GATE's finest, for one reason or another. 4.6%