AdventureIndieSimulation
A Chair in a Room : Greenwater
Give it 3 hours
Gets good by 3h almost every game dips in hours 2–3
Started playing 19% of owners
Steam reviews 83% positive of 615
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (46%); after 3h it's 1 in 13 (8%).
- Few early reviews, so this is a rough estimate.
- Only 19% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 618 Steam reviews in every language. Median playtime in a sample of 297 reviews: 4h for positive, 1.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (19.3% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (11)
- A memory Initiated the first memory 100%
- What lies beneath? Uncovered the body 60%
- Arrested There was never a trial 41%
- A development Complete the dark room 26%
- An apple from the tree Get the preacher to confess 21%
- Signs of recognition Cognitive response detected 20%
- Matthew 14:25 He walked on water 8.8%
- A Chair in a Room Complete the epilogue 7.8%
- Feeder Feed the crocodile 7.8%
- Suppository Give the preacher something he doesn't want 4.7%
- Tablets and ghosts Consumed 66 tablets in the Pelican Motel 2.6%
Steam page Updated: 2026-10-20.