IMSCARED
Hooks you almost right away
What the data shows
- In the first 2 hours 1 in 7 reviews are negative (15%); after 3h it's 1 in 45 (2%).
- Fully opens up by hour 3.
- The opening is criticised less than in 82% of games we track.
- 77% of players who start reach the ending.
- Most players drop off before “Game Ended”: only 77% of starters get there.
- 91% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 4,090 Steam reviews in every language. Median playtime in a sample of 293 reviews: 3.4h for positive, 1.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (91.3% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Game Ended Most players quit here 77% −23
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (11)
story milestone ending side
- The first Key 100%
- Game Ended 77%
- Peek-a-Boo 69%
- Master Tag 61%
- Thanks for staying 54%
- Game HEnded 49%
- Not to See 48%
- Peek-a-TWO 45%
- Heavens Door 43%
- Lucky Tickets 37%
- Loneliness 28%