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RISK™: Factions
Strategy

RISK™: Factions

Steam: Mostly Positive

The first hour is a test

Gets good by 1h almost every game dips in hours 2–3
Fully opens up by 7h rated like by long-time players
Started playing 70% of owners
Steam reviews 73% positive of 1,121

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 1,120 Steam reviews in every language. Median playtime in a sample of 293 reviews: 12.9h for positive, 10.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (69.7% of owners), so people who bought the game and never launched it don't count.

Story milestones aren't labeled yet; all achievements are listed below.

All achievements (12)
  • First Strike Be the first to get an objective in a game 100%
  • Ironman Defend a minimum of 5 attackers with 1 defender 58%
  • Faction Specialist Complete the human, cat, robot, yeti and zombie campaigns 47%
  • Capitalize This Control 5 capitals 45%
  • Star Command Earn 10 stars and trade them for 30 troops 44%
  • Destroyer Kill 100 human, cat, robot, yeti and zombie units 23%
  • Soldier Play 5 games online 15%
  • Demon Child Achieve 10 super overkills 13%
  • 5 Star General Win a game on each map 3.0%
  • Master & Commander Win a 5 player online ranked Command Room game 1.9%
  • Man Up! Defeat someone in online multiplayer who has earned the Man Up! achievement 1.7%
  • Glory Hunter Win 10 online ranked games 0.9%
Steam page Updated: 2026-10-20.

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