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CASE: Animatronics
ActionAdventureIndieSimulation

CASE: Animatronics

Aug 3, 2016 Steam: Very Positive

Give it 3 hours

Gets good by 3h almost every game dips in hours 2–3
Fully opens up by 4h rated like by long-time players
Reach the ending 22% of players who started
Started playing 55% of owners
Steam reviews 82% positive of 4,300

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 4,337 Steam reviews in every language. Median playtime in a sample of 294 reviews: 3.8h for positive, 2.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (55% of owners), so people who bought the game and never launched it don't count.

  1. Started playing 100%
  2. Met a Wolf Meet the wolf in the game animatronics 100%
  3. Met a Kitten Meet the cat in the game animatronics Most players quit here 46% −54
  4. Don't blink Meet the owl in the game animatronics 28% −18
  5. Oh really? Complete the game in easy mode 22% −6

story milestone ending biggest drop-off

Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.

All achievements (7)

story milestone ending side

  • Met a Wolf Meet the wolf in the game animatronics 100%
  • Met a Kitten Meet the cat in the game animatronics 46%
  • Survivor Survive without ventilation 28%
  • Don't blink Meet the owl in the game animatronics 28%
  • Oh really? Complete the game in easy mode 22%
  • Elementary, dear Bishop Collect all the notes 11%
  • A piece of cake Complete the game in hardcore mode 9.8%
Steam page Updated: 2026-10-19.

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