Figment
Give it 4 hours
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (33%); after 5h it's 1 in 16 (6%).
- Fully opens up by hour 5.
- 24% of players who start reach the ending.
- The biggest drop-off is between “Getting Back into the Game” (Complete the intro) and “Creative Cleaning” (Defeat the Nightmare in Freedom Isles): from 100% to 36% of starters.
- Only 63% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 5,787 Steam reviews in every language. Median playtime in a sample of 121 reviews: 7h for positive, 6.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (63% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- Getting Back into the Game Complete the intro 100%
- Creative Cleaning Defeat the Nightmare in Freedom Isles Most players quit here 36% −64
- Loosening the Gears Defeat the Nightmare in Clockwork Town 27% −10
- Overcoming Fear Defeat the Nightmare in the Pathway 24% −3
- Coming Back to the Surface Complete the game 24%
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (23)
story milestone ending side
- Getting Back into the Game Complete the intro 100%
- I Remember That.... Collect one memory 79%
- Back into Shape Earn first bonus health point 40%
- Exterminator Remove all Plague Rats from Freedom Isles 37%
- Creative Cleaning Defeat the Nightmare in Freedom Isles 36%
- Not Skipping Leg Day Earn second bonus health point 28%
- Loosening the Gears Defeat the Nightmare in Clockwork Town 27%
- Figment of Steel Earn third bonus health point 25%
- Lovecraftian Shenanigans Remove all Tentacles in the Pathway 24%
- Coming Back to the Surface Complete the game 24%
- Overcoming Fear Defeat the Nightmare in the Pathway 24%
- Deadly spin Kill 2 enemies at once with a heavy attack 20%
- Bug Squasher Remove all Spiders from Clockwork Town 20%
- Waterboy Collect the memory in the Pathway 19%
- Distant Memories Collect half the memories 18%
- Noisy Neighbor Knock on all doors in Outer Cerebrum and Cerebrum City 16%
- Seeking Inspiration Knock on all doors in Freedom Isles 15%
- Blademaster Hit 3 enemies at once with heavy attack 13%
- Checking the Gears Knock on all doors in Clockwork Town 12%
- Time for Tea Collect the Kettle Brothers' memory 12%
- Turning on the Light Collect the light bulb houses' memory 12%
- Nostalgia Go back to Freedom Isles and Clockwork Town after defeating their nightmares 11%
- Now it all Makes Sense! Collect all the memories 10%