What Remains of Edith Finch
Hooks you almost right away
What the data shows
- In the first 2 hours 1 in 11 reviews are negative (9%); after 3h it's 1 in 35 (3%).
- Fully opens up by hour 2.
- The opening is criticised less than in 92% of games we track.
- 97% of players who start reach the ending.
- Only 58% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 54,476 Steam reviews in every language. Median playtime in a sample of 300 reviews: 2.8h for positive, 2.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (58.5% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- The End of Everything Finish all stories Most players quit here 97% −3
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (9)
story milestone ending side
- Thanks, Johann! See Johann's name in the ending credits 100%
- The End of Everything Finish all stories 97%
- Great Owl Catch 2 rabbits with only 2 swoops 45%
- All Roads Take both paths to the house 43%
- G-R-E-G-O-R-Y Knock all the letters of Gregory's name into the bathtub 42%
- A Closer Look Look in all peepholes and telescopes long enough to hear Edith's commentary 37%
- Loop-de-loop-de-loop Play Calvin's story again 24%
- Clear the Table Clear all balls off the pool table 23%
- Let Him Finish Let the drunken sailor finish his song 22%