SHENZHEN I/O
Hooks you almost right away
What the data shows
- In the first 2 hours 1 in 6 reviews are negative (17%); after 7h it's 1 in 40 (2%).
- Fully opens up by hour 4.
- The opening is criticised less than in 79% of games we track.
- 5% of players who start reach the ending.
- Most players drop off before “EMPLOYEE OF THE MONTH” (Solve every puzzle in the main campaign): only 5% of starters get there.
- Only 46% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 4,570 Steam reviews in every language. Median playtime in a sample of 299 reviews: 9.1h for positive, 3.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (46.2% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- EMPLOYEE OF THE MONTH Solve every puzzle in the main campaign. Most players quit here 5% −95
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (6)
story milestone ending side
- CLIMB THE MOUNTAIN Win a game of solitaire. 100%
- MEET THE DRAGON Win 10 games of solitaire. 38%
- BECOME IMMORTAL Win 100 games of solitaire. 11%
- EMPLOYEE OF THE MONTH Solve every puzzle in the main campaign. 5.2%
- SECRET PUZZLE Solve the secret puzzle. 2.6%
- TURBOCHARGE YOUR BRAIN! Solve every puzzle in the bonus campaign. 1.7%