Just Shapes & Beats
Hooks you almost right away
What the data shows
- In the first 2 hours 1 in 9 reviews are negative (11%); after 7h it's 1 in 75 (1%).
- Fully opens up by hour 3.
- The opening is criticised less than in 89% of games we track.
- 60% of players who start reach the ending.
- The biggest drop-off is between “Okay maybe it wasn't over” (Beat 'New Game' Boss (Story mode)) and “Snakes, it had to be snakes” (Beat 'Barracuda' Boss (Story mode)): from 92% to 80% of starters.
- 76% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 26,541 Steam reviews in every language. Median playtime in a sample of 296 reviews: 7.1h for positive, 3.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (75.6% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- It's Over Beat tutorial Boss (Story mode) 100%
- Okay maybe it wasn't over Beat 'New Game' Boss (Story mode) 92% −8
- Snakes, it had to be snakes Beat 'Barracuda' Boss (Story mode) Most players quit here 80% −12
- Flower Power Beat 'Lycanthropy' Boss (Story mode) 74% −6
- It's trying to say something Beat 'Close To Me' Boss (Story mode) 66% −8
- It's Over, for real Beat 'Final Boss' (Story mode) 62% −4
- It's Over, for real, really Complete Story 60% −2
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (26)
story milestone ending side
- It's Over Beat tutorial Boss (Story mode) 100%
- Okay maybe it wasn't over Beat 'New Game' Boss (Story mode) 92%
- Snakes, it had to be snakes Beat 'Barracuda' Boss (Story mode) 80%
- Flower Power Beat 'Lycanthropy' Boss (Story mode) 74%
- It's trying to say something Beat 'Close To Me' Boss (Story mode) 66%
- It's Over, for real Beat 'Final Boss' (Story mode) 62%
- It's Over, for real, really Complete Story 60%
- Beatbox Dash 1000 times (Challenge mode) 42%
- Low Fives Rescue 10 friends (Challenge mode) 42%
- Pretty goooood! Obtain 10 Rank B 40%
- Learning it Complete 5 challenges 38%
- Chill Complete a level without dashing (Challenge mode) 32%
- Skills Obtain 10 Rank A 32%
- Freestyle Dash 2500 times (Challenge mode) 29%
- Mastering it Complete 10 challenges 27%
- Breakcore Get 2000 Beat Points 26%
- High Fives Rescue 50 friends (Challenge mode) 24%
- Hits after Hits Complete a challenge with Rank A or higher on all levels 23%
- Mad Skills Obtain 20 Rank A 21%
- Greatest Hits Complete a playlist of 10 songs or more 20%
- Greatestest Hits Complete a playlist of all Story mode bosses 18%
- Hendrix Level Obtain Rank S without dashing (Challenge mode) 17%
- Methodical Complete 25 challenges 16%
- *Guitar Solo* Obtain 15 Rank S 12%
- Hardcore Get 7500 Beat Points 11%
- Grindcore Get 15000 Beat Points 6.2%