Xenonauts 2
Give it 10 hours
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (43%); after 35h it's 1 in 9 (12%).
- Fully opens up by hour 35.
- 14% of players who start reach the ending.
- Most players drop off before “All Your Base” (Capture the Cleaner facility): only 49% of starters get there.
- 89% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 5,929 Steam reviews in every language. Median playtime in a sample of 300 reviews: 39.1h for positive, 15.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (89.1% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- All Your Base Capture the Cleaner facility. Most players quit here 49% −51
- Xenonaut Set foot upon the alien homeworld. 15% −34
- Recruit Victory Win the campaign on Recruit difficulty or higher. 14% −1
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (20)
story milestone ending side
- First Contact Kill a hostile unit in a tactical combat mission. 100%
- First Of Many Lose a soldier in a tactical combat mission. 93%
- Counterfire Kill an alien with reaction fire during a tactical combat mission. 79%
- Welcome To Earth Shoot down a UFO with an interceptor. 76%
- Stunning Work Cause an enemy unit to fall unconscious. 73%
- Expansionist Construct an additional base on the Geoscape. 64%
- Unfriendly Fire Kill one of your own soldiers during a tactical combat mission. 50%
- All Your Base Capture the Cleaner facility. 49%
- Future Warfare Kill an alien with an energy weapon. 48%
- God Of War Have a soldier with 20 alien kills. 45%
- Maximum Power Have a soldier achieve the rank of Colonel. 40%
- Air Superiority Have an interceptor shoot down 20 UFOs. 25%
- Ultimate Power Deploy a squad consisting entirely of Colonels on a tactical mission. 21%
- War Machine Equip a soldier with a Vanguard Battlesuit. 20%
- Sunk My Battleship Shoot down a Battleship UFO with an interceptor. 18%
- Xenonaut Set foot upon the alien homeworld. 15%
- Recruit Victory Win the campaign on Recruit difficulty or higher. 14%
- Soldier Victory Win the campaign on Soldier difficulty or higher. 9.8%
- Veteran Victory Win the campaign on Veteran difficulty or higher. 2.4%
- Commander Victory Win the campaign on Commander difficulty. 1.1%