Remothered: Tormented Fathers
Give it 5 hours
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (57%); after 7h it's 1 in 6 (16%).
- Fully opens up by hour 7.
- The opening is criticised more than in 86% of games we track.
- 24% of players who start reach the ending.
- The biggest drop-off is between “Disappearance” and “Nightmare”: from 91% to 28% of starters.
- Only 69% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 3,003 Steam reviews in every language. Median playtime in a sample of 41 reviews: 6.5h for positive, 7.3h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (69.3% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- The Arrival 100%
- Disappearance 91% −9
- Nightmare Most players quit here 28% −63
- Violence 26% −2
- Torment 26%
- Pain 25% −1
- Forgiveness 25% −1
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (10)
story milestone ending side
- The Arrival 100%
- Disappearance 91%
- Trapped 49%
- Nightmare 28%
- Violence 26%
- Torment 26%
- Pain 25%
- Forgiveness 25%
- Mirror Breaker 13%
- Collector 10%