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Project 5: Sightseer
ActionAdventureIndieRPG

Project 5: Sightseer

Aug 16, 2019 Steam: Mostly Positive

Give it 100 hours

Gets good by 100h then rated almost like by veterans
Started playing 50% of owners
Steam reviews 73% positive of 549

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 552 Steam reviews in every language. Median playtime in a sample of 300 reviews: 37.2h for positive, 13.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (49.6% of owners), so people who bought the game and never launched it don't count.

Story milestones aren't labeled yet; all achievements are listed below.

All achievements (56)
  • Blueprints Craft an item. 100%
  • Home Establish your first outpost. 92%
  • Visitor Visit 3 different biomes. 87%
  • I See You Take control of a drone. 76%
  • Marker Create a marker. 73%
  • Duct Tape Upgrade any item using an upgrade kit. 68%
  • Artifact Discover an artifact. 67%
  • Name it! Name your outpost. 67%
  • For Science! Build a Science Lab and complete your first technology research. 66%
  • Trade-in Buy or sell something to a trader. 64%
  • Happy Now? Complete a quest. 64%
  • Hoarder Store 15 different resources in one outpost. 58%
  • Flux Capacitor Exceed the speed of 141 km/h (88 mph) while in a land-based vehicle. 57%
  • Greener Wheels Take control of another land vehicle. 56%
  • Shiny! Give your vehicle a custom paintjob. 54%
  • Ninja Obtain a negative threat rating. 49%
  • Chemistry Research Chemistry. 48%
  • All Mine Give your outpost a custom paintjob. 48%
  • Fresh Air Take control of a flying vehicle (non-drone). 45%
  • Spider Senses Research Advanced Sensors. 39%
  • Multi-threaded Have two or more outposts performing research at once. 39%
  • Silk Road Establish a trade route. 38%
  • One Man's Junk Repair a wreck. 37%
  • Explorer Visit 9 different biomes. 36%
  • 3.6 Roentgen Discover a source of radiation. 36%
  • Agreed! Accept a trade agreement. 36%
  • Beefcake Obtain a positive threat rating. 34%
  • Parking Place a vehicle in the garage. 32%
  • I Can Wait... Make a cargo drone go collect something. 32%
  • Survival Research Survival Tactics. 32%
  • Fascinating! Research an artifact. 28%
  • I Think Not! Defeat a pirate. 28%
  • Timber!!! Defeat a boss. 25%
  • Protection Build a defensive turret. 25%
  • Victory Win a combat instance. 25%
  • Automation Use a sensor to control something. 25%
  • Flawless Win a combat instance without dying once. 23%
  • Healthy Glow Research Fission. 23%
  • Massage Heal another unit. 22%
  • Not Today Revive another unit. 21%
  • Asphalt Build a road. 21%
  • Upgrade 2.0 Craft a tier 2 weapon. 20%
  • Skilled Reach average item level 5 on any vehicle. 20%
  • I'm On A Boat! Take control of a ship. 19%
  • Red Alert! Research Shielded Warfare. 19%
  • Off-shore Build an off-shore rig. 17%
  • The 1% Obtain 1000 Credits. 17%
  • My Friend Bring another unit into a combat instance. 16%
  • Know-it-all Research Fringe Science. 15%
  • Mach 10 Research the Shuttle. 13%
  • My New BFF! Bribe a pirate. 13%
  • Upgrade 3.0 Craft a tier 3 weapon. 12%
  • Veteran Reach average item level 10 on any vehicle. 11%
  • Pro Reach average item level 15 on any vehicle. 9.3%
  • Sightseer Visit 27 different biomes. 8.7%
  • The 0.01% Obtain 100,000 Credits. 7.7%
Steam page Updated: 2026-10-21.

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