AdventureIndie
Those Who Remain
Give it 7 hours
Gets good by 7h then rated almost like by veterans
Started playing 24% of owners
Steam reviews 67% positive of 864
What the data shows
- In the first 2 hours 1 in 2 reviews are negative (61%); after 7h it's 1 in 6 (16%).
- The opening is criticised more than in 89% of games we track.
- Few early reviews, so this is a rough estimate.
- Only 24% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 873 Steam reviews in every language. Median playtime in a sample of 294 reviews: 8.5h for positive, 3.8h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (24.4% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (14)
- Connoisseur This looks familiar. 100%
- Pathfinder This is where it all started. 99%
- End of the road This is where it ends. 96%
- Executioner Don’t let him get away. 91%
- Forgiving Maybe she panicked. 75%
- Slayer He shot others. 64%
- Rehabilitator A deal is a deal. 63%
- Nightmare ending Judge, jury and executioner. 57%
- Merciful He doesn't deserve to die. 53%
- Absolution Forgive but don't forget. 40%
- Relentless She didn't help the others. 39%
- Bad ending Quick to judge, slow to self-correct. 36%
- Good ending Judge not and you shall not be judged. 35%
- Retribution The guilty should be punished. 34%
Steam page Updated: 2026-10-20.