Fox Hime
Give it 2 hours
What the data shows
- In the first 2 hours 1 in 5 reviews are negative (21%); after 3h it's 1 in 9 (12%).
- 53% of players who start reach the ending.
- Most players drop off before “The end”: only 53% of starters get there.
- Only 65% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 4,147 Steam reviews in every language. Median playtime in a sample of 295 reviews: 1.9h for positive, 1.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (65.2% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- The end You reach the end of the story, Thanks for playing Most players quit here 53% −47
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (2)
story milestone ending side
- The beginning It's the first time you start this game 100%
- The end You reach the end of the story, Thanks for playing 53%