CasualIndieSimulationStrategy
Rescue HQ - The Tycoon
Give it 1 hour
Gets good by 1h almost every game dips in hours 2–3
Started playing 72% of owners
Steam reviews 79% positive of 934
What the data shows
- In the first 2 hours almost 1 in 2 reviews are negative (43%); after 7h it's 1 in 6 (16%).
- Few early reviews, so this is a rough estimate.
- 72% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 941 Steam reviews in every language. Median playtime in a sample of 291 reviews: 11.7h for positive, 11.5h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (71.7% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (21)
- I Fought The Law And … Get your first suspect processed. 100%
- High Competence Own a level 3 crew of every specialization (fire, police, medic). 69%
- Slush Funds Get your first grant. 66%
- Wealthy beyond belief Have 1.000.000 T during a single scenario. 65%
- Ready for the Worst Reach 100 crew members. 63%
- In High Regard Reach the highest reputation cap in a scenario. 58%
- Spice It Up Start the game with a mod. 34%
- Air Support Wing Own all three helicopters in a single scenario. 30%
- Underfunded Lose due to bankruptcy 30%
- Rule of Law Have more than 60 police crew 29%
- The Anthill Have more than 150 crew members 29%
- The Pain Train Successfully complete the Train Wreck emergency in the Berlin Scenario. 14%
- Build Frenzy Have a room on every available tile in any scenario. 13%
- Heroic Action Successfully complete an emergency with less than 20% success chance. 8.4%
- Maximum Aggression Successfully complete the Stronghold emergency in the SF scenario. 7.7%
- California Love Successfully finish San Francisco Normal 7.3%
- Access All Areas Unlock every available item during a single scenario. 7.3%
- Disgruntled First crew member quits 3.2%
- Forsaken Lose due to not having any more crew left 2.1%
- Early Retirement Finish San Francisco Hard with more than 1.000.000 T 2.0%
- Peak Performance Finish a scenario with 100% success rate 0.8%
Steam page Updated: 2026-10-20.