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Shortest Trip to Earth
ActionAdventureIndieSimulationStrategy

Shortest Trip to Earth

Aug 15, 2019 Steam: Mostly Positive

Give it 7 hours

Gets good by 7h then rated almost like by veterans
Fully opens up by 35h rated like by long-time players
Started playing 45% of owners
Steam reviews 77% positive of 1,440

What the data shows

When it gets good

Share of positive reviews by how many hours the reviewer had played when writing the review.

before it gets good opening up fully opened up

Based on all 1,446 Steam reviews in every language. Median playtime in a sample of 298 reviews: 34.7h for positive, 8.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.

Where players quit

Share of players who started the game and reached each story milestone. 100% is the most common achievement (44.7% of owners), so people who bought the game and never launched it don't count.

Story milestones aren't labeled yet; all achievements are listed below.

All achievements (78)
  • The Rogue Rat blueprints Reach sector 2 to unlock 100%
  • Improved Integrity Have 50+ hitpoints 86%
  • Got to Start from Somewhere Have 1 core module slots installed 81%
  • Double kill Die or retire 2 times 80%
  • The Pumpkin Hammer blueprints Reach sector 3 to unlock 79%
  • The Nuke Collector Own 6+ capital missiles 76%
  • Activate Panic Mode Have 7 serious (red) malfunctions in the ship in the same time 69%
  • The Reactor Specialist Have 60+ power 68%
  • The Exotics Conoisseur Have 25+ exotics 67%
  • Layers of armor Have 60+ hitpoints 67%
  • The Atlas blueprints Reach sector 4 to unlock 66%
  • The Weapon Collector Own 8+ weapons 66%
  • The Novice Rogue Die or retire 3 times 65%
  • The Offensive Strategy Have 5 weapon slots 60%
  • The Stronger the Better Have 2 core module slots installed 58%
  • The Close Call Win a ship-to-ship combat with 1-3 hitpoints 54%
  • The Space Brawler Destroy at least 30 hostile ships in a single run 48%
  • The Master Tanker Have 1000+ fuel 47%
  • The Persistent Bastard Die or retire 5 times 47%
  • The Durability Have 70+ hitpoints 47%
  • The Bluestar blueprints Reach sector 5 to unlock 45%
  • Core Hardener Have 3 core module slots installed 45%
  • The Novice Survivalist Survive 20 battles in a single run 44%
  • The Hydra Strategy Have 6 weapon slots 39%
  • The Randomness Dabbler Collect 50-70 fate during a run 39%
  • The Arsenal Own 10+ weapons 38%
  • The Gardening Dabbler Have +10 total organics production 37%
  • The Survival Specialist Survive 30 battles in a single run 37%
  • The Extended family Have 18+ crew 37%
  • A Collector of Deaths Die or retire 7 times 36%
  • The Tortoise Strategy Have 80+ hitpoints 36%
  • The Master of Energy & Space Have 80+ power 35%
  • I Knew This Was Going To Happen Die while having 0 fuel 33%
  • Core Framework builder Have 5 core module slots installed 31%
  • The Warpshell blueprints Reach sector 7 to unlock 31%
  • We Forgot To Bring Backups Die while not having a warpdrive 30%
  • The Chaos Modelling Enthusiast Collect 71-99 fate during a run 29%
  • A Cat's Lifelength Die or retire 9 times 28%
  • The Overwhelming Fire Strategy Have 7 weapon slots 28%
  • It's Just You and Me Now Have 1 crew and 1 pet 26%
  • Missed Opportunity Die while having an unused nuke 24%
  • The Gardener Have +15 total organics production 24%
  • The Endurance blueprints Reach sector 9 to unlock 23%
  • The Hoarder's End Die while having 2+ nukes 23%
  • The Master of Coincidences Have 100+ fate 22%
  • The Excessive Fire Strategy Have 8 weapon slots 22%
  • The Hardened Core Strategy Have 10+ core module slots 22%
  • The Relentless Explorer Die or retire 14 times 17%
  • It's Not Even Fair Die while not having engines 16%
  • The Drone Collector Have 18+ drones 15%
  • The Troll Strategy Have 70+ shieldpoints 14%
  • The Unquenchable Thirst Die or retire 17 times 13%
  • The Apex Arsenal Own 8+ capital missiles 13%
  • The Endurance Victory Win the game with Endurance ship 12%
  • The Master Ecologist Have +30 total organics production 11%
  • The Heroic Sleepers Have 12+ crew and/or pets in cryosleep 8.9%
  • The Junk Collector Own 5+ artifacts 8.9%
  • The Phoenix Pattern Die or retire 25 times 7.4%
  • The Explorer's Victory Win the game with Bluestar ship 6.9%
  • The Warpshell Victory Win the game with Warpshell ship 5.6%
  • The Near-Death Experience Escape from combat with 1-3 hitpoints 5.4%
  • The Organic Victory Win the game with Pumpkin Hammer ship 4.9%
  • The Avatar of Commitment Die or retire 33 times 4.7%
  • The Easiest Tiger Win the game with Easy Tiger ship 4.7%
  • The Solid Heart Strategy Have 4+ integrity modules installed 4.3%
  • The Way of the Tortoise Win the game in hardcore mode while starting from sector 1 4.3%
  • The Comfy Victory Win the game with Atlas ship 4.0%
  • The Indestructible Individuality Die or retire 40 times 3.4%
  • Rogue Rat Optimizer Win the game with Rogue Rat ship 2.7%
  • The Incredible Tigerfish Tactician Win the game with Tigerfish ship 2.5%
  • The Master of the Way Die or retire 50 times 2.2%
  • Fierce Sincerity All the Way Win the game with Fierce Sincerity ship 1.8%
  • The Horticulturist Have 10 garden modules installed 1.6%
  • The Incredible Feat of Minimalism Win the game with Nuke Runner ship 1.3%
  • The Die Hard Captain Complete a sector while having only 1 crewmember 1.3%
  • The Unstoppable Force Die or retire 77 times 1.1%
  • The Avatar of Resilience Win the game with less than 10 max HP 0.7%
  • The Avatars of Determination Win the game with less than 5 max HP 0.4%
Steam page Updated: 2026-10-20.

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