Endless World Idle RPG
Give it 2 hours
What the data shows
- In the first 2 hours 1 in 3 reviews are negative (39%); after 20h it's 1 in 5 (21%).
- Fully opens up by hour 3.
- The game has no story achievements, so drop-off points can't be measured.
- Only 41% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 4,277 Steam reviews in every language. Median playtime in a sample of 3 reviews: 281.5h for positive, 1.6h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (41% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (9)
story milestone ending side
- Like-minded Recruit 10 Mercenaries 100%
- Lucky Day Make 10 purchases in Taverna 89%
- Golden Treasures Defeat 20 Mimics 75%
- Ancient Artifact Collect Artifact form - Gaea's Shield 66%
- Mercenary Evolve Evolve mercenaries for 3 times 66%
- Fight Along Reach Level 90 62%
- Lunar Power Upgrade Lunar Power to Lvl 10 62%
- Encounter Win 10 Encounter battles 59%
- Unstoppable End with the top 20 ranking in a Sprint once 31%