Creeper World 4
Give it 7 hours
What the data shows
- In the first 2 hours 1 in 6 reviews are negative (16%); after 15h it's 1 in 30 (3%).
- Fully opens up by hour 10.
- The opening is criticised less than in 80% of games we track.
- 37% of players who start reach the ending.
- 96% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 4,783 Steam reviews in every language. Median playtime in a sample of 299 reviews: 30.2h for positive, 6.2h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (95.9% of owners), so people who bought the game and never launched it don't count.
- Started playing 100%
- 09 Leo, 266 Story Mission 1 Complete 100%
- Farsite Story Mission 2 Complete 96% −4
- Home Story Mission 3 Complete 92% −4
- Not My Mars Story Mission 4 Complete 89% −4
- Ruins Repurposed Story Mission 5 Complete 85% −4
- We Know Nothing Story Mission 6 Complete Most players quit here 80% −5
- We Were Never Alone Story Mission 7 Complete 76% −4
- Hints Story Mission 8 Complete 71% −5
- Serious Story Mission 9 Complete 66% −5
- More and More Story Mission 10 Complete 63% −3
- War and Peace Story Mission 11 Complete 60% −3
- Shattered Story Mission 12 Complete 58% −2
- Archon Story Mission 13 Complete 55% −3
- The Experiment Story Mission 14 Complete 54% −1
- Somewhere in Spacetime Story Mission 15 Complete 52% −2
- Tower of Darkness Story Mission 16 Complete 50% −1
- The Compound Story Mission 17 Complete 49% −2
- Sequence Story Mission 18 Complete 46% −2
- Wallis Story Mission 19 Complete 41% −5
- Founders Story Mission 20 Complete 37% −4
story milestone ending biggest drop-off
Story milestones were labeled by AI from achievement names and descriptions; mistakes are possible.
All achievements (29)
story milestone ending side
- 09 Leo, 266 Story Mission 1 Complete 100%
- 1st Totem Objective 1st Totem Objective 97%
- Farsite Story Mission 2 Complete 96%
- 1st Nullification Objective 1st Nullification Objective 93%
- 1st Collect Objective 1st Collect Objective 93%
- Home Story Mission 3 Complete 92%
- Not My Mars Story Mission 4 Complete 89%
- Ruins Repurposed Story Mission 5 Complete 85%
- We Know Nothing Story Mission 6 Complete 80%
- 1st Reclaim Objective 1st Reclaim Objective 78%
- We Were Never Alone Story Mission 7 Complete 76%
- Hints Story Mission 8 Complete 71%
- Serious Story Mission 9 Complete 66%
- More and More Story Mission 10 Complete 63%
- War and Peace Story Mission 11 Complete 60%
- Farsite Farside Activate easter egg in 2nd story mission 59%
- Shattered Story Mission 12 Complete 58%
- Archon Story Mission 13 Complete 55%
- The Experiment Story Mission 14 Complete 54%
- Somewhere in Spacetime Story Mission 15 Complete 52%
- Tower of Darkness Story Mission 16 Complete 50%
- The Compound Story Mission 17 Complete 49%
- Sequence Story Mission 18 Complete 46%
- Wallis Story Mission 19 Complete 41%
- Founders Story Mission 20 Complete 37%
- Lore Completed all story missions 36%
- 1st Hold Objective 1st Hold Objective 26%
- Parallel Universe Activate easter egg in 1st story mission 15%
- 21 Gun Salute Activate easter egg in 'Before Time' 13%