ActionIndieRPG
Everreach: Project Eden
Give it 5 hours
Gets good by 5h then rated almost like by veterans
Started playing 57% of owners
Steam reviews 47% positive of 641
What the data shows
- In the first 2 hours most reviews are negative (76%); after 5h it's almost 1 in 2 (40%).
- The opening is criticised more than in 98% of games we track.
- Only 56% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 644 Steam reviews in every language. Median playtime in a sample of 296 reviews: 5.2h for positive, 2.1h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (56.5% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (10)
- First Contact Reach Nova outpost. 100%
- Supplies Find supplies for Nova outpost. 35%
- Unscathed Get through the swamp chase without losing any health. (You can lose shield though) 33%
- Tower Hacker Hack all three towers in mission 2. 27%
- Nebula Hunter Destroy all Nebula drones in the desert. 22%
- And it goes down! Get rid of the Gunship, once and for all! 21%
- They're gone Finish the game. 21%
- GlobalView News Find all tablets in Aurora Outpost. 18%
- Life and death decision Make sure Jay survives the game. 18%
- Explorer Find the hidden puzzle crate in the first mission. 13%
Steam page Updated: 2026-10-21.