CasualIndieSimulation
Talk to Strangers
Not enough reviews
Started playing 81% of owners
Steam reviews 93% positive of 502
What the data shows
- Only 513 reviews so far — too early to tell.
- 81% of owners got the first achievement.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
Not enough reviews.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (80.8% of owners), so people who bought the game and never launched it don't count.
Story milestones aren't labeled yet; all achievements are listed below.
All achievements (18)
- Talk to the door Fail to make a sale. 100%
- ''I don't like me when I'm angry'' Reach rage level 10. 79%
- Baby, we're going down. Reach depression level 11 71%
- Lenin was right Get a negative balance with your finances 63%
- Salesperson of the Week! Make 16 sales in multiple playthroughs. 55%
- "Veni, vidi, perdidi" Reach at least 5 different endings. 54%
- Darwin Award Be electrocuted on a bell. 52%
- "Nothing bad can happen, right?" Survive five days. 47%
- "This is it!" Reach the ending. 47%
- "I ain't getting fired today!" Reached the daily goal 10 times. 46%
- I'm your friend, pal! Make a sale to the Unemployed. 46%
- I can get used to this. Make one of the happy endings. 39%
- The Avatar of Sales! Sale at the Mansion during the morning or noon. 24%
- No rest for the weekend! Make a sale at the house where time is not a constant. 23%
- Friendly neighborhood salesperson Visited all "houses" in the map in one playthrough. 21%
- Natural born seller. Make a sale in every home at least once. 15%
- Lenin was wrong Use all items at least once 15%
- "That wasn't it" Reach the true ending. 14%
Steam page Updated: 2026-10-21.