Storyteller
Give it 3 hours
What the data shows
- In the first 2 hours 1 in 4 reviews are negative (28%); after 4h it's almost 1 in 20 (5%).
- Fully opens up by hour 4.
- The game has no story achievements, so drop-off points can't be measured.
- Only 54% of owners have even the first achievement — the rest barely played.
When it gets good
Share of positive reviews by how many hours the reviewer had played when writing the review.
before it gets good opening up fully opened up
Based on all 9,436 Steam reviews in every language. Median playtime in a sample of 297 reviews: 4.2h for positive, 3.7h for negative. Almost every game is rated lower in the first 2–3 hours: that window includes refunds and quick first impressions. What matters is how deep the dip is and how fast the game recovers.
Where players quit
Share of players who started the game and reached each story milestone. 100% is the most common achievement (53.7% of owners), so people who bought the game and never launched it don't count.
This game has no story achievements, so we can't tell where players quit.
All achievements (5)
story milestone ending side
- The Crown Get the crown 100%
- Worth It Play for more than two hours 87%
- Mischief All devil levels 75%
- Silence Make Zypce sad 51%
- Collector All stamps 35%